The video game capitalises on a large number of trends in video gaming currently. It manages to meet at an intersection of many different popular features that makes it very attractive to gamers. The first and perhaps most important is that the game is free-to-play. Free-to-play is a video game designation that means you can play the game without spending any money. Sometimes, these games have fees for the initial discs or download, but typically not. The games are free to play, but they’re not completely free. Usually, these games support themselves and pay their developers through a series of micro transactions. Micro transactions are small purchases that happen in the game world but require actual money. These typically pay for exclusive opportunities, enhanced weapons or gear, and player customisations. Due to the popularity of free-to-play, the game features millions of players.
In the game, the player uses a character to explore many different venues. Unlike many video games, this one is unique in that it features an overhead perspective. This gives the player the opportunity to scan the area in a way that first-person and over-the-shoulder views do not allow. The player explores many open outdoor expanses, but as with most RPGs, the player also explores dungeons and caves. Throughout the game, the player has to battle monsters and perform quests for non-playable characters (NPCs). As a reward for battling monsters or for fulfilling quests, the player gets equipment and experience points. Experience points allow the player to level up his or her skills.
One interesting aspect of the landscape is that the areas are randomly generated. That means that players will not see the same area when they leave the central encampment. In the encampments, players on a single server are able to mingle with each other. However, outside of the encampment, the gameplay becomes instanced. That means that each player has an isolated map with no other players on it.
The players can choose from six available classes. These classes are aligned with certain attributes of either strength, intelligence, or dexterity. The player has the chance of unlocking a seventh class that is associated with all three of the attributes. Players choose attributes so they can access skills aligned with those attributes. Players can invest skill points in skills not aligned with those attributes, but they will not be as easily unlocked. Players can attack monsters based on their available attacks as well as the skills associated with them. Skills associated with attacks affect how quickly one can attack, the number of projectiles, the damage the attacks cause, the spell distances, and such. They essentially control how effective the player is at any given task.
So, in these ways, Path of Exile follows very classic MMORPG lines. That’s probably a major reason for its incredible popularity. RPGs and massively multiplayer online RPGs have been popular for a very long time and are gaining in popularity. Players enjoy the freedom that they offer as well as the sense of community that can be gained from a video game.